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Author Topic: REVIEW: The Simpsons Game  (Read 213 times)
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« on: November 17, 2007, 05:13:54 pm »

Right, before I even start my review I will tell you this: DO NOT buy the PS2/Wii/PSP version of this game.  Seriously.  Rent it if you must, but if you want to own this game get the PS3/XBox 360 version.  Why?  Because the PS2/etc. versions are heavily edited.

I know this because when I saw this game available to rent for the PS2 this past week, I eagerly hired it.  When I got home and played it, one constant thought was 'They hyped this up way too much.'  Once I finished the game the next day I took it back early, not even bothering to hang onto it to get 100%.  Then I found out via the Internet about the editing.  A bit teed off, I decided I had to see what the 'proper' game was like, so I rented the PS3 version and nicked my cousin's PS3 for a while.

Wow.

Straight up from the tutorial, it was an improvement.  This made the PS2 version look like a beta version of the game.  Wouldn't surprise me if it was, actually.


Now the review can begin.  The Simpsons Game.  I better tell you this after hyping up the PS3/360 versions, this is not a fantastic game.  It is a good game, with adequate gameplay and great graphics, but it is not the best game evar.  It will make you laugh, but do not expect it to knock your socks off.  As I've read elsewhere, this is less of a game, but rather an experience.


Spoiler (hover to show)


Well, that's that at the moment I reckon.  I did enjoy it (even the PS2 version until I found out about it), so I'd recommend it to anyone to play it all the way through at least once.  I'd even say this might be the Hit & Run of platform games.  Just... stay away from the PS2/Wii version if you can.

A- as far as Simpson games go.
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<Blomman> who was it that got married here?
<Alexander> Oh, that was a drunken night in Vegas I'd rather forget...
<Alexander> I mean... Graham and Chris.
<Blomman> really?
<Alexander> Yes.
<Blomman> not that i'm against that kind of thing, but isn't that like, uh, illegal in some states?
<Alexander> I could explain, but I don't want to. Cheesy

------------------------------------------------------
* Alexander is trying to avoid becoming one-dimensional.
<Alexander> I've just had a terrible, frightening thought.
<Alexander> I've been fleshing out Mara's character, right?  Giving her depth?   In the meantime, what's happening to *me*?
<gkscotty> obviously she's siphoning off your "reality"
<Alexander> Dear God.
<Graham> She's a vampire!
<Graham> A lesbian vampire!
<gkscotty> pretty soon, it'll be Mara writing stories about Alex falling in love with Lisa.

SHAMELESS PLUG COMMENCING
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« Reply #1 on: November 17, 2007, 05:57:51 pm »

The PS2 version is suck?! I have to get a way-too-frickin'-expensive system that I will likely never own to fully enjoy the game?!

DAMMIT!!!
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« Reply #2 on: November 17, 2007, 06:58:01 pm »

They'd better release it on the PC. Bastids.
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« Reply #3 on: November 17, 2007, 07:22:19 pm »

And thus The Simpsons Game was downgraded from "Priority" to "If I buy a 360"
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« Reply #4 on: November 17, 2007, 07:27:51 pm »

And thus The Simpsons Game was downgraded from "Priority" to "If I buy a 360"

And thus Murphy's Law delivered another steel-toed boot into my crotch.
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I memorized "Holy Grail" really well
I can recite it right now and have you ROTFLOL
- "Weird Al" Yankovic, "White and Nerdy"

"Any pile of stunted growth unaware that entertainment is just that and nothing more, deserves to doom themselves to some dank cell, somewhere, for having been so stupid!! Movies, books, T.V., music - they're all just entertainment, not guidebooks for damning yourself!" - Nny

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« Reply #5 on: November 18, 2007, 06:44:50 am »

I actually played some of it last night on the XBox 360, and to be honest... I wasn't impressed.

I'm not going to delve into any great details about it, but I'll cover the main points.

Yes, the graphics are extremely good. Not fantastic, but the best cellshading I've seen in any of the Fox Cartoon video games yet. They've really managed to make it look like the show and merge 2D with 3D well.

Yes, the cutscenes look like they could come straight out of the show, with most of them actually animated rather than using the game engine.

Yes, the voice-acting is spectacular, with all your favourite characters in there saying some of your favourite lines, plus some new ones, all voiced by the show's cast. There's even cameos from Maurice LaMarche, Kelsey Grammer as Sideshow Bob, Billy West as Dr. Zoidberg, John DiMaggio as Bender, Sim City and The Sims creator Will Wright, and Matt Groening as himself.

Yes, there are some brilliantly funny video game parodies, including a very funny Donkey Kong and Mario-esque parody where Frink is captured by a giant ape, and you wander through his Game Engine via portal pipes (complete with the classic pipe entry/exit sounds) to get him back, surrounded by dejected looking parodies of Mario, Sonic and Megaman, while attacked by American Football players and Liu Kang-like martial artists. Lisa gets a Frogger parody at one point along with Pipemania, while Homer and Bart take on Space Invaders. Then of course there's the direct, full-on parodies of MMO's, the GTA series, War games like Metal of Honour and Call of Duty, etc. There are hilarious posters littered throughout many levels parodying games, and CBG pops up with game cliches now and then (though sometimes he seems a little late on the mark). EA are even good sports at poking fun of themselves, including their own money-grubbing and admittal that all their yearly EA Sports titles are pretty much the same.

Unfortunately though, there are also a lot of cases where you can tell this has been written by the newer writers. While generally funny, a lot of jokes are very forced, poorly timed, feel recycled or are just lame or overly crude. This, sadly, particuarly effects the cutscenes when you complete levels I noticed, which makes you feel a little bitter when you work hard completing a level only be rewarded by a cut-scene that doesn't make you laugh, but just makes you sigh, roll your eyes or remain silent for a moment afterwards before finally simply going, "uh-huh...". Don't get me wrong though, because you'll be laughing at it far more than you will be groaning or sighing. The actual in-game stuff is actually the far more hilarious part of the game, with character's one-liners shining, as well as things like commentary from Kent Brockman and Duffman, etc. providing some distracting laughs.

However, despite many good points, the game is severely let down by one simple factor: playability. No matter how graphically pleasing, audibly enticing and control-dropping hilarious a game is, if you can't play it, it's just pointless. I'm going to get straight to the point here: the control system is atrocious. Simply atrocious. Mainly thanks to the camera, thanks to the oft-used but even more oft-fail technique of camera-dependent controls. I mean, there's nothing more fun than running along the edge of a cliff or crossing a thin bridge than when the camera suddenly turns on you, and what was previously left is now up. What a surprise, you're in the water, acid, toxic waste, fire, etc. The sad thing is, this is a problem that shouldn't be happening in these type of games anymore, and it's something I've dubbed as PPSS (Platform Play-Station Syndrome) since it's been there since the dawn of 3D Platform games. I just don't see why game developers can't learn after all these years when it comes to controls, perspective and camera. And it doesn't help that the games' humour is very proud and haughty, often dropping references about how great it is or how much you suck if you fail at some point, just making you think they're just being stupidly ironic when, when it comes down to it, the game is quite frankly below par.

When it comes down to it, the camera's twisting and swinging around while you're trying to make pixel-precise jumps or fight a boss who is firing large lasers at you is just too frustrating to warrant the effort. The humour seems to make you play through longer than you would with most games admittedly, but it's just a very frustrating and poorly designed piece of work. A shame, since if you had decent controls, it would easily be the best Simpsons game ever, and be a fantastic and fun game. As it stands though, the gameplay just tears any fun away from it.

Graphics: 8.5/10
Sound: 10/10
Playability: 2/10
Lastibility: 3/10

Overall: 5/10 (would be 4 if it wasn't so funny)
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« Reply #6 on: November 19, 2007, 05:37:16 am »

Now, this sounds like awesome fun!!! Cheesy
I've been waiting for something like this to come for ages!!!

Good-news everyone: I think this is going to be released soon
Bad-news: I only have my computer, no Playstation.  Cry
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« Reply #7 on: November 19, 2007, 03:25:20 pm »

Good-news everyone: I think this is going to be released soon

Yes, very soon. So soon, in fact, that TWO PEOPLE ON THIS BOARD HAVE ALREADY REVIEWED IT.
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I memorized "Holy Grail" really well
I can recite it right now and have you ROTFLOL
- "Weird Al" Yankovic, "White and Nerdy"

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I draw too, dammit!
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« Reply #8 on: November 19, 2007, 04:56:16 pm »

Good-news everyone: I think this is going to be released soon

Yes, very soon. So soon, in fact, that TWO PEOPLE ON THIS BOARD HAVE ALREADY REVIEWED IT.

Be calm. Breath... Smiley
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The Scots (originally Irish, but by now Scotch) were at this time inhabiting Ireland, having driven the Irish (Picts) out of Scotland; while the Picts (originally Scots) were now Irish (living in brackets) and vice versa. It is essential to keep these distinctions clearly in mind (and verce visa).
1066 and All That

In the world it is called Tolerance, but in hell it is called Despair, the sin that believes in nothing, cares for nothing, seeks to know nothing, interferes with nothing, enjoys nothing, hates nothing, finds purpose in nothing, lives for nothing, and remains alive because there is nothing for which it will die.
Dorothy L Sayers

The hardest thing to explain is the glaringly evident which everybody had decided not to see.
Ayn Rand


Parallel Lives current status:
A Road Not Taken: Complete
Where I Belong: 86,304 (draft completed)
Cantus Maeroris: 3,000
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